Sunday, July 25, 2021

Seiryu Tower

 

Small update, I'm making progress but last couple weeks have been a little slower. A lot time spent just drawing assets I still needed to do. Like I said in the last devlog, I changed how the next demo version was going to be set up originally so it ended up pushing things back somewhat. I also said I wanted to add more side content to the next version in place of another full dungeon and boss, but that will still require some time, but hopefully not too much. The screen is of a tower temple that sits behind Seiryu Village's main market, I disabled some foreground elements so it's more visible. What purpose it serves I won't spoil yet.

Sunday, July 11, 2021

Ogre Battle



For those wondering when the next update will be, all I can say is sometime within the next month, probably towards the end. I ended up having to redo how I was going to structure Nyx's demo and one area I was planning on putting in I decided needed too much work and was better off saving for the full game, I wanted Nyx's demo to be around 1/3 of her full playthrough like Sasha's but I don't think I'm going to quite manage making it that long within a few weeks, so it'll probably be just one dungeon and some side content, with maybe some more added later on. I mostly finished adding an early boss this week though still missing one attack and it's H scene isn't fully animated yet. Some people might think it looks familiar.