Monday, January 31, 2022

Nagi preview + other info

 


It's been almost a month since I posted a devlog again so I better give an update. Some things might be already known but I'll list them here anyway. I know promised another demo update but the next version is still probably a few weeks off unfortunately.


Additions:

-The dungeon/town posted before in the last devlog is about half way finished.
-1 new enemy finished, another is almost done and took a while to fully animate, screenshot related.

Changes:

-Grabbing via enemies is different, and no longer requires the player to mash buttons/keys to escape. Enemies will also no longer take SP when grabbing, but there is a trade off that I'll let players see in the next version.

-Seaside Ruins area and north eastern part of the map in Nyx's mode has been modified and expanded. 

-Working on the Sky Garden Temple some more because I feel like 
it's poorly laid out in it's current form.

-Found and fixed a memory leak causing multiple cave areas to lag, should also allow the game to close easier now.

I've also gone back and did some more work on Nocturne, which I've tried to limit for a while so I wouldn't get behind on MR, but I had to figure out the visual style I was going to go with as well as how I was going to handle the multiple clothing layers on the protagonist. Since I decided not to go with a similar pixel art style that MR and my older projects have and instead use higher resolution sprites. Ultimately I finally settled on something good I think, and the basic movement/jumping sprites along with the clothing layers are animated. But the game is still far from being presentable, and if I do show it, it will likely be after Moon Rhapsody is finished. Or not it depends, but I felt it should still be mentioned.

Wednesday, January 5, 2022

Regarding the changes to Game Jolt's policies.

So if you aren't aware Game Jolt has recently out of nowhere decided that all games containing explicit sexual or violent content such as heavy gore are not allowed as they apparently aim to be a more kid/teen friendly site so to speak. I have no idea what the reasoning is behind this decision is, I suspect it's a similar case to what happened to tumblr years back, but of course that means Moon Rhapsody may not be able to stay up on GJ much longer. I won't be taking further action unless I am forced to, but the game is still available at Itch https://kosmic91.itch.io/moon-rhapsody-demo-v2 and my patreon https://www.patreon.com/Kosmic91 eventually other sites hopefully.